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Sea Serpent by Serkan Yürekli

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Sea Serpent by Serkan Yürekli

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Theme: Clue Symmetry and Logic

Author/Opus: This is the 95th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Draw a snake (a 1 cell-wide path) in the grid whose head and tail are given by circled cells. The snake can touch itself diagonally, but cannot touch itself orthogonally and cannot pass through any blackened cells. The given numbers show the total number of cells are used by the snake in the grid along the indicated directions. (Numbers see to the border of the grid.)

Sea Serpent by Serkan Yürekli

Answer String: Enter the length in cells of each of the snake segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. The answer to the example is “13,2”.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 9:00, Expert = 18:00

Note: Follow this link for other Snake puzzles.

The post Sea Serpent by Serkan Yürekli appeared first on The Art of Puzzles.


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